Re-implementing an old DOS game in C++ 17 (2019) - https://news.ycombinator.com/item?id=31046598 - April 2022 (25 comments)
Re-implementing an old DOS game in C++ 17 - https://news.ycombinator.com/item?id=20037813 - May 2019 (23 comments)
x86 real mode code with 16-bit pointers writing directly to the VGA framebuffer vs. amd64 code with 64-bit pointers calling high-level libraries.
Re-implementing an old DOS game in C++ 17 (2019) - https://news.ycombinator.com/item?id=31046598 - April 2022 (25 comments)
Re-implementing an old DOS game in C++ 17 - https://news.ycombinator.com/item?id=20037813 - May 2019 (23 comments)