I agree that it's harder and limits the graphics somewhat. But, a lot of things are hard and we don't give companies a free pass when they mess up pathing.
Also, when you get close there many ways to hide the loading going on so it seems cleaner. Like a player going from planet A to planet B though a more limited space ship. On arrival they see a larger but still limited space port, giving the game time to load the new planet. Or even just boosting the glare when someone steps outside.
However, IMO these things can easily be over done.
Also, when you get close there many ways to hide the loading going on so it seems cleaner. Like a player going from planet A to planet B though a more limited space ship. On arrival they see a larger but still limited space port, giving the game time to load the new planet. Or even just boosting the glare when someone steps outside.
However, IMO these things can easily be over done.