> They have been much slower adopting features than the competition.
It's not a matter of speed. This seems to be using WebRTC for handling communications between the phone app and the browser. Safari has chosen not to implement WebRTC and so far it is still not a proper standard so I can see why. Google, as the developer of WebRTC, will obviously support it right away. Note that no browser other than Chrome can be used as well.
That doesn't seem likely to me: what features does iOS not have right now, that this is likely to use? It seems more likely if they are targeting chrome only they did it to avoid the support overhead of making it work in multiple browsers.