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Creating a game a month is hard enough - impressive to see it completed using many different programming languages and frameworks


Especially considering it was done alongside a job. I wonder how much time he actually had per month to work on it


OP here!

I can't really tell, but I had to be very effective using my free time. Sometimes is 30-45 minutes before going to bed, sometimes is waking up early on weekends.

I don't watch TV, I read only a couple of books this year, etc; always keeping in mind that there's some free time that must be dedicated to your family no matter what.

EDIT: I could check the repositories to get an idea, although that doesn't represent the exact amount of time, could be a good estimate.


It reminds me of how I write and continue to edit my first full-length novel: two hours a day of drafting, for three months, and an hour a day of editing since. It's a small amount, but it's really added up.




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