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Ok fair point I shouldn't have been so glib as puet is pretty horrible from a web design standpoint.

It's a website for the demoscene, where people do stuff like this https://www.youtube.com/watch?v=wqu_IpkOYBg in 177 kilobytes.



Thanks for following up. I had assumed you were talking about some aspect of the site's design so I just looked through the html for a couple minutes before giving up. And now I'm too busy being impressed to feel like a dumbass


They do that complete render in 177kb...? I remember crack intros but that's insane. Is this in C?


I don't get the fascination with Farbrausch. While I respect and admire the feat which I'm unable to pull of myself, there are comparatively much better realisations both in terms of art and technique. See the following 64k demos:

- chaos theory - https://www.youtube.com/watch?v=ZfuierUvx1A

- turtles all the way down - sub dream https://www.youtube.com/watch?v=z48t2R2hEJM

- the timeless — https://www.youtube.com/watch?v=lwFVlNytq0Q

- turtles all the way down - brain control - https://www.youtube.com/watch?v=sBKmqkh9bb8


Rewatching those reminded me of how phenomenal Demovibes 9 is: http://www.demovibes.org/dv_info.htm

As far as the Farbrausch comment, I think the appeal of Debris, in particular, is the stunning audio component of the demo. Chaos Theory is beautiful, but the audio/video components don't feel as tightly integrated as some of Farbrausch's work.


C++, maybe a little assembly, and lots of shader code.




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