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I think in this case, there is a difference between UX and Design. They do overlap, but not completely.

UX is about the user experience - or rather, the user understanding the program.

Design is about the application looking good.

You can have both, or you can have either one, or neither.

The command prompt is a good example of the former - I'm sure we can all agree that the design isn't great, but functionality wise, it's doing it's job perfect. Giving commands to experienced users.

Perhaps it's my understanding of basic 3D programs, but I would point to 3D programs being the exact opposite, having a great design without a good UX. I always feel like I'm limited, in that I don't understand the millions of options. The programs themselves looks great, but I just don't understand how to use 90% of their functions.



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