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Be warned: Neptune's Pride has the fatal flaw (or killer feature, depending on who you ask) of occurring in real time. Later in the game, as it speeds up, players who log in more often gain a tactical advantage.


There's a sequel out now, at http://triton.ironhelmet.com that has the option of progressing time in steps once everyone confirms orders.

So you can set it to 12h steps, get payday every 2 steps, or whatever you feel like. With the right settings, if everyone is active during the day you can get maybe 4 or 5 steps complete and then nothing happening over the weekend.


Yep - this is what we ended up playing. Though we did just do it time-based, which also created a bit of a hit on productivity :-)




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