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edit: Looks ok, I'm confused :)

It is interesting. The best way to solve it is to forget about dimensions and just learn the rules of what key does what in terms of piece movement.



You can forget about dimensions... yet it's still in 4 dimensions. That's what's so cool about it!


You can move "up" and "down" along all 4 orthogonal dimensions; what's missing?


In the original 2048 I only used the arrow keys.

In the 3D version I noticed it worked with WASD(QE). The arrow keys still mapped to WASD.

This version separates WASD from the arrow keys, they now control completely different movement dimensions.

I had to read the instructions a few times before it clicked that I had two use WASD and the arrows for two different tasks.




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