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I am also an interaction designer and while I can certainly understand the author's concerns, that we have abstracted our physical world into visual, often 2D, data which we can manipulate with minimal effort is the direction "nature" is taking.

We are deciding as a species that what makes us human is mind and our tools will reflect that. To think that we will build specific tools that simulate an archaic contextual experience to preserve an unnecessary tradition just screams waste to me.



If by an 'archaic contextual experience' you mean real world objects and by 'unnecessary tradition' - body movements, then I don't know what kind of future you want to live in.


He's not saying we have to recreate old interaction modes, he's just saying let's use all the capabilities of our hands when creating new ones.


Haptics is a fine field to be in. Its like touch 20 years ago.




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