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There are plenty of FPS games with AI that you can control with commands. The Rainbow Six games all have this, and if I'm not mistaken, I believe Counter Strike's bots can be controlled with commands as well.


SOCOM (going back to the PS2) had voice commands for your team via the headset.


Quake III's AI not only receives but also gives commands by chat. If you enter a team full of bots, you can see them talk to each other and "plan" to a certain extent.


"Daemia patrol from quad to bfg for 3 minutes" ;)

http://www.angelfire.com/linux/vmerchand/quake.htm


Hah! Quake 3 and UT99 both were helped immensely by having the ability to command bots--that often would be the difference between a stalemate in a CTF map and a flawless victory.




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