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Wow, that's one of the first JavaScript games that played just like a normal game, and it didn't feel cheesy like pong. No speed or control issues to report. Bright, clear, 3D rendering.

Of course, I, like many others, am biased for Tetris.

Oh, and I realized that you got to skip the conditions for turning at the walls, since it wraps around instead. Still hard, I bet.



Can I plug my little javascript version of asteroids? http://users.tpg.com.au/_dp//dave_asteroids.html

I've tried to make it not cheesy and nice smooth gameplay


Sometimes when it goes to the next level, an asteroid materializes right on top of me, which seems a bit unsporting.


I recall that happening in the original game, too. I could be wrong.

EDIT: "You have died of dysentary." That made me smile.


Same thing happens when you die sometimes, which is a real pain. It's on my list of things to do, I'm just trying to think of a good way to handle it (gameplay wise)




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