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Broad brush comment but studies like this kind of seem useless for a couple reasons here

One position I don't see defended as much anymore is an elitist position, i.e. even if social media & games (sm&g) are harmful to a majority of teens, there still might be a minority of teens that thrive with the sm&g and their thriving might be argued to be "worth" the suffering of many (think: geniuses who can make the world much much better)

Another direction to go in is, independent of studies, what kind of world do we want for ourselves and our kids? Do we want them to be able to play some games and access some social media? I could see them for example playing online chess and following chess masters on social media, so these could indeed be a part of something of an ideal vision for our kids. So I guess there isn't often much discussion of trying to pursue the ideals of childhood or adulthood and about crafting that vision of what activities that involves and then connecting our lives to a kind of plan for following such a blueprint. (This requires no social study to establish as far as I can see)



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