I’ve been watching this space for a while and built my own puzzle with Cursor. Vibe coding speeds things up, but getting the idea, difficulty balance, and UI right is still tricky. Probably depends a lot on the type of puzzle (word-based vs. object placement, etc.).
Thanks! The difficulty is based on the number of steps taken by my solver to solve the puzzle using backtracking and force moves calculations. Humans make better guesses, so it is not just luck ;).
Thanks for the feedback, will look into it. I have too distinct interfaces for mobile and desktop so it could be that you are stuck with the desktop one that uses click (vs touch).
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