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> AI is more like a fast car that turns the wrong way every couple of blocks

So if you drive well and can control this "car", you are able to fix that and benefit from the fast "car" a lot.

> or a car that randomly refuses to go on certain roads

This doesn't seem like a good comparison. AI will do anything, it may just be wrong.



The AIs that I use will definitely not do anything, and it the limits are not always obvious without a lot of prodding.

I'm fine with ditching the car analogy though.




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