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GTA5 released more than 10 years ago fwiw, the zeitgeist has changed significantly in the last 5-7years.


In what way(s)?


The way the parent suggests.

> Video games as an art are really in an interesting spot right now - big budget projects all end up being bland, buggy, cookie cutter rehashes of the same couple templates.

https://www.rollingstone.com/culture/rs-gaming/indies-games-...


hardly. I bet GTA6 will be a major success just like GTA5 was at the time, which will again counter the argument that big budget is killing the creativity in games. And I see no counter against Star Citizen yet


I haven’t played V or online but after III/Vice/San Andreas, GTA is the last game I’d use to argue for creativity in the gaming industry. It’s just the only game series in the “run over streetwalkers in a stolen car” genre, which is still a profitable niche apparently.

(But I don’t play many video games these days so what do I know)


Pulling off 'tasteful obscenity' while still toeing the line is a high-wire act.


Why are you opining on things you’re wholly unfamiliar with


What do you think HackerNews is for? And playing the franchise for over a decade isn’t “wholly unfamiliar.” Why are you using language you’re apparently quite wholly unfamiliar with?


gTAV was much more than that.




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