> Video games as an art are really in an interesting spot right now - big budget projects all end up being bland, buggy, cookie cutter rehashes of the same couple templates.
hardly. I bet GTA6 will be a major success just like GTA5 was at the time, which will again counter the argument that big budget is killing the creativity in games. And I see no counter against Star Citizen yet
I haven’t played V or online but after III/Vice/San Andreas, GTA is the last game I’d use to argue for creativity in the gaming industry. It’s just the only game series in the “run over streetwalkers in a stolen car” genre, which is still a profitable niche apparently.
(But I don’t play many video games these days so what do I know)
What do you think HackerNews is for? And playing the franchise for over a decade isn’t “wholly unfamiliar.” Why are you using language you’re apparently quite wholly unfamiliar with?