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I wanted to do this too! I'm an "idea man" that doesn,t deliver, though. Here is my feature list:

* auto commercial block using audio fingerprinting and duration, so if it finds the ad, it knows the ad will last 10-15-30-60 seconds.

* frame-slowdown. often ads just show way too many frame jumps in rapid succession. If this is detected, visual mute would freeze one of the frames and only allow a jump after 5-10s.

* visual mute - if the commercial is not identified audibly, have a blur or black box that covers 85% of the center of the screen. you would un-mute it when you recognize your game from the borders.

* logo-blur. OpenCV to recognize most common ad logos and blur or black them

* commercial-over-dub. allow funny joke audio to be played over existing, known commercials. So when they show insurance ads, someone can say "yeah they didn't pay my $40k roof claim because I didn't have hail coverage", right over the insurance logo

* announcer over-dub. This would allow aspiring sports announcers (or comedians) to have their audio played in place of the game audio. This would require some visual sync, which would include a few seconds of delay. I bet there are some really good announcers out there who would love a chance to announce a game. Also some really funny smart-asses , or you could choose a biased announcer who roots with you for YOUR team and disparages the other!



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