From one of the main devs of libxml, some early 2000s year, "c++ ABI is insane".
I started to play video games in 2012 when steam did happen on elf/linux... and games with c++ components forgetting to statically link libstdc++ have been getting bugs, version issues, etc (same for libgcc_s). Still happening today (with glibc ABI selection not being done by game or engine devs)... because the "uni" brain-washing about c++ is still around... those "teachers" should not be there anymore, c++ and similar should not be taught.
c++ and similar, bundled with their toxicity (insane syntax complexity, spilling to real-life compilers technical cost), are probably one of the worst things which could happen to software.
RISC-V assembly for everyone (without abuse of a macro-preprocessor, ofc...)
I started to play video games in 2012 when steam did happen on elf/linux... and games with c++ components forgetting to statically link libstdc++ have been getting bugs, version issues, etc (same for libgcc_s). Still happening today (with glibc ABI selection not being done by game or engine devs)... because the "uni" brain-washing about c++ is still around... those "teachers" should not be there anymore, c++ and similar should not be taught.
c++ and similar, bundled with their toxicity (insane syntax complexity, spilling to real-life compilers technical cost), are probably one of the worst things which could happen to software.
RISC-V assembly for everyone (without abuse of a macro-preprocessor, ofc...)