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I'll always have a soft spot for this earlier implementation which at lower resolutions has a kind of cyberpunk netrunner aesthetic, and at higher resolutions an almost ethereal ghostlike quality: https://haxiomic.github.io/projects/webgl-fluid-and-particle...


hey there's even a comment from 2020 where the creator of that project talks about this project, neat! I always wondered if they were connected in some way or independent applications of the same underlying premise: https://news.ycombinator.com/item?id=24065857


I love playing with it at UltraHigh quality and 1 solver iterations. It reminds me of gradually incorporating one ingredient into another when cooking: like incorporating flour into eggs when making pasta.




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