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We hit divide by zero in testing, so he guarded against that.

He needs to think more about "hardness" of a question and what that means. Right now, multiply/divide are considered "more hard" but that's not actually quite correct given the implementation of divide.

Appreciate the feedback! I'm not sure if games are his future, but it's a great stepping stone at the current age as the output is shareable with his friends!



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