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Yes, because you only have to generate about 192 kilobytes/second to be able to make a pair of humans ear hear anything they could possibly hear, so the problem is bounded.


You can generate a sound, but how do you know you generated the right sound? That's the point from the article that everyone seems to be missing. The problem isn't bounded because you can't know that your simulation is correct in finite time.

For that to actually matter you need to be simulating a more complex circuit than the one they give, but not by much: stick a feedback loop in and it gets funky.


> Yes, because you only have to generate about 192 kilobytes/second to be able to make a pair of humans ear hear anything they could possibly hear, so the problem is bounded.

No FLAC file can replicate the subjective auditory experience of sticking a finger in your ear canal.


I found it fascinating how far we can go with even just < 10 kilobytes per second [1]

[1] https://bellard.org/tsac/


Specifically this refers to 48 kHz, stereo, 16 bits per sample.




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