As someone else pointed out, this is a follow-up to Dune 2 which I believe you're thinking of.
Dune 1 laid the groundwork there though; initially it's a point-and-click adventure game of sorts, but later on in the game it changes and becomes a game of resource management / harvesting, army building and combat, as well as terraforming.
I could never wrap my head around the late game though; I believe the objective of the game is to make the world green again, but green areas don't produce spice. But the Emperor demands ever-increasing shipments of spice, if you don't meet the quota it's game over.
Mind you I was young when I played it so I probably didn't fully understand what was going on. I'll do a readup on it, it probably didn't age well / takes significant time to do a full playthrough.
edit: I didn't realise they released Dune 1 and 2 in the same year; this either means development on Dune 2 was already underway, or they built the engine and game within that one year. Unfathomable nowadays, even with the indie space and tooling being able to move fast.
re Dune 1 and 2 in same year: At some point Dune 1, developed by Cyro interactive, was officially cancelled and Westwood (so a totally different studio) got a crack at developing it. But it turned out Dune 1 kept on getting secret funding as well, and wasn't cancelled when the higher ups found out. So we were kind of lucky to get both of them.
Dune 1 laid the groundwork there though; initially it's a point-and-click adventure game of sorts, but later on in the game it changes and becomes a game of resource management / harvesting, army building and combat, as well as terraforming.
I could never wrap my head around the late game though; I believe the objective of the game is to make the world green again, but green areas don't produce spice. But the Emperor demands ever-increasing shipments of spice, if you don't meet the quota it's game over.
Mind you I was young when I played it so I probably didn't fully understand what was going on. I'll do a readup on it, it probably didn't age well / takes significant time to do a full playthrough.
edit: I didn't realise they released Dune 1 and 2 in the same year; this either means development on Dune 2 was already underway, or they built the engine and game within that one year. Unfathomable nowadays, even with the indie space and tooling being able to move fast.