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I’m suspicious of the effect working as advertised. Looking at the photos closely there seem to be two different objects: a larger cube that is used for the best demos (Arc de Triomphe and plushies) and the pendant everywhere else.

You can distinguish them from a few details: the pendant has the small “hook” and has a considerably smaller “pixel count” which only produces uninteresting squares of colour without a discernible image. Plus look at the hand holding them and how far apart the fingers are.

Furthermore, both this website and the artist mention this produces an upside-down image (they have a clear example with a candle on the website) while the best demos here have images with the right side up.

As someone who’d be on the target market for this, I wouldn’t feel confident spending the money without first holding one in my hands and clarifying these incongruences.



There are two different sized objects being sold and shown in the article. I mentioned this important fact when I posted this link yesterday: https://news.ycombinator.com/item?id=40890633


Also, shouldn't the image be upside-down?


It is. At least in the photos of the "pixel mirror" -- see your sibling comment, there are two objects being demoed.

In some of the examples it's hard to tell, you can work out the skybox[0] in the photos[1] that include the horizon.

[0] I found it amusing that this was the word I reached for here, so I left it in. A skybox is typically what is/was rendered in the background before the rest of a 3D (game) scene. I'm referring to the gradient between the ground/horizon/sunset/sky.

[1] https://www.yankodesign.com/images/design_news/2024/07/weara...




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