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ska
on Nov 2, 2023
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4th edition of Physically Based Rendering is now f...
This goes in waves, McCool and that group were seeking ways to get "normal" c++ into the mix in 2001 or so, very early on for shaders.
pjmlp
on Nov 2, 2023
[–]
Yeah, TI also had a C compiler for the TMS34010.
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