In the 80s you were "murdering" a handful of pixels. It's really not comparable. Neither In the 90s or 00s even though ever more pixels were involved.
I have to say though that this argument starts making a lot more sense with current VR tech. Sometimes it's really disgustingly realistic.
While I'm still not in favor of banning violent games, I do think a valid argument is emerging. I've never truly had a feel of fright playing on a 2d screen but since VR the spiders headcrabs of Half Life Alyx really make me panic sometimes.
On the csam side I'm just not sure if this would diminish or increase their interest. I would leave that up to someone who studied for this kind of insight.
I have to say though that this argument starts making a lot more sense with current VR tech. Sometimes it's really disgustingly realistic.
While I'm still not in favor of banning violent games, I do think a valid argument is emerging. I've never truly had a feel of fright playing on a 2d screen but since VR the spiders headcrabs of Half Life Alyx really make me panic sometimes.
On the csam side I'm just not sure if this would diminish or increase their interest. I would leave that up to someone who studied for this kind of insight.