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Your list got long so I did not read it all.

I wrote some simple C a while ago and my go to IDE (which ostensibly says it supports C/C++ out of the box) wasn’t working, and since this was just a dabble, I was really not interested in fighting the IDE.

And, mind, I haven’t touched C in 20 years.

So I fired up Xcode. And, boy, that was easy. For my silly thing, I fat fingered and left thumbed my way to success.

No doubt Xcode has its critics and limits, but for my 3 hour project, I got to focus on my code and not the IDE.

I have another, more substantial pure C, not Mac specific, project I’m thinking of starting, and I’ll go with Xcode until it fails me.



>No doubt Xcode has its critics and limits, but for my 3 hour project, I got to focus on my code and not the IDE.

XCode has to carry a lot on its shoulders these days - C, c++, objective c, SWIFT and a lot of GUI editors, so it's impressive for what it is.

But it can easily support simple c/c++ projects, I've actually developed apps there and then ran them on linux, sometimes with the odd #ifdef to make it compiles on linux, but the dev experience on XCode is better for me than anything I can get on linux.




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