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He mentioned QuakeC. Maybe this part of the game was coded in that.

https://en.m.wikipedia.org/wiki/QuakeC



Almost all of Q1 gameplay is in quakec, which is a a simple c-like language targeting a little VM. Eventually they've opersourced all of the code making the community possible.

I recently started playing Q1 again and it's amazing: the community still supports a number of derivative engines, as well as numerous amazing mods and maps. Arcane Dimensions are insane!




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