Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Writing an OS, graphics and sound drivers, network stack and game engine prototype for the DC made me a better programmer forever. That’s why people write for this thing. It forces you to really learn how the hardware works.

For example on a modern PC you can write terrible code to access files, on poor hardware you really start worrying about file layout (i.e. file packs), access patterns, streaming, async (DC has DMA, even to VRAM), preprocessing before deploying and the tooling for that, asymmetric compression to improve CD read speeds, locality, file caching, etc.

The CPU also only has 1 level of cache and it is directly mapped, so you’re forced to learn about data oriented programming (SOA/AOS, hot/cold data, DC has some SIMD), tiling loops, CPU cache invalidation management, etc.

Nowadays I write software that blows the performance of the competition out of the water before I even start optimizing. It’s great fun in a challenging way and sharpens your skills. You should try it sometime.



Amen! Well-said! I grew up in the Dreamcast homebrew scene, and am a pretty accomplished developer academically and professionally, and it all started on the Dreamcast when I was 13. lol.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: