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Dear Mechwarrior developers: Pay this man all the moneys and put it into the game!


Agreed, Itano Circus SRM-6 should be standard.

So I'm a mechslut. Today I bought Mechwarrior 5, installed it played for an hour and uninstalled it out of boredom and disgust. When inspired, Mech games can be SO COOL but I think it's just too easy to go with the cheap arcade mode and plain physics.


The problem with MW games is the following:

1) They were not built for simulation. The TT rules are good for just that.

2) The companies coding then haven't been great at it.

3) Pirhana games has terrible leadership and coding skills.

Honestly MW5 had a ton of potential, but eclipsed by terrible coding. Like the spawn effects are bad, and they had to do spawns because they couldn't figure out how to disable scripts for inactive units, or how to make things efficient, or whatever. Basically yeah.

Also I'm thinking LRM-20s with that effect. Cheff's kiss.


Mechwarrior 5 is kind of meh without mods. I played with the following:

VonBiome for more battlefields, YetAnotherMechLab, YetAnotherMechlabMechs, YetAnotherWeapon and YetAnotherWeaponClan for mechlab and additional weapons. XenoAI MissionYAML and CoyotesMission to improve mission variety and difficulty.




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