It honestly would pass for a recorded video at twitter's resolution... if it wasn't for the character animations looking decidedly average and robotic.
It does look great. The water, particularly with the boat going through it, is what I noticed first. I spend a lot of time in boats and around water, so it's always one of the first things I see in graphical simulations.
It's more claustrophobic than Amsterdam generally appears to be IRL, and my guess is that this level of detail requires such environments, as it always has traditionally, since in large open spaces you have to compromise.