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Honestly though the hard part is the actual design which is already done here. Learning to vectorize a raster is something that can be done in a weekend with Inkscape, there's no reason to involve an actual graphics designer with this anymore.


> Learning to vectorize a raster is something that can be done in a weekend with Inkscape, there's no reason to involve an actual graphics designer with this anymore.

If you lined up 100 resulting images, 99 from weekend beginners and 1 from an actual artist. I guarantee you that you would pick out the artist every time.

It might be simple to trace over an image but you are probably better getting an artist to spend 2 hours on it, it will most likely look better than 2 weeks of tracing.


Time value of money. The most optimal use of money and time would be getting the ML to iterate until you have the finished product, then get a designer to vectorise it and fix it up. That way you pay the designer for one iteration and spend all the time you would have spent iterating with the designer iterating with the ML model instead.


I think you might be underestimating how much work goes into the last mile of a design. A lot of refinement work goes into typography in particular, a domain Dall-E isn’t yet proficient in at all.




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