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No wonder FOSS languages are stuck in the pre-historic tooling.


If “pre-historic” means “doesn't take several minutes to start and require 8GB of RAM”, I guess that's a good thing.


I wonder how Turbo Pascal IDE managed to fit into 640 KB....


Because it wasn't based on bloatware liks Electron. And I guess the developers actually cared about performance because at that time they couldn't just assume that everyone has a powerful machine.


Electron !== IDE.


"IDE as tool for everything" is what's prehistoric, at this point.


Sure, some people enjoy being stuck with workflows born out of phosphor terminals.


So why don't you program in VR then? Why not generate CI jobs from an ML model?


Graphical IDEs are good enough.

Xerox PARC already showed how.


Do you have any other workflow that allows so much programmability and composability while being lightweight and cross-platform?


You mean the "cross platform" as long it is UNIX?


Enjoy duplicating your workflows anyway for CI. Or do you make a release by clicking the play button in your IDE?


Someone apparently isn't aware that IDEs can consume build scripts as project definitions.

I don't duplicate anything, my CI/CD pipelines consume MSBuild, Ant, Gradle, Maven, CMake, XCode, package.json, gulp, webpack files just as easy as my IDEs.


Have fun clicking around until it works


Why would I need to do that?


Look, either you're using "workflows from phosphor-era terminals", or you're clicking around in your IDE.


Windows has WSL. Is there any other major non-Unix platform?


Game consoles, with their Windows based IDEs.

Mainframes and embedded OSes, the latter with much more market share than all desktops together.


Are you programming on a game console???


> Game consoles, with their Windows based IDEs

Unfortunately English comprehension skills is a lost art.




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