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> That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.

Which is exactly why many Apple fans had become so frustrated with bizarre "form over function" design in the waning Ive years. Even if the butterfly keyboard hadn't been vulnerable to making an entire computer unusable due to a tiny speck of dust, the "tapping on glass" feel of it was the prime example of "usefulness be damned" at the alter of Ive's bizarre obsession with thinness. If anything, the most recent MacBooks, where they just essentially undid all the bad decisions of the previous 3-4 years, were an admission that they had chased weird design obsessions at the cost of "it just works".

The other commenters have already pointed out the absurdity of a mouse that can't be used while it is charging.



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