The only thing I could think of without cheating and using Google is the Oculus line. I'm not personally convinced there's a huge VR market, but there could be, and Facebook probably has the best product for this market. They aren't competing against the other megacorps listed in that particular market though, so I can't evaluate if they execute faster/better than others.
I know Apple executes pretty well on products, and at a rate that far exceeds my own upgrade cycle.
I bet he means like "Copy stories in instagram!" by "Products". I've heard a lot of social media devs talk about features as products. I'm guessing because that's how product managers see them in those orgs.
I don't find it a very good definition. Implementing a feature is not a new product.
When north of a billion people use you Craigslist feature and your Snapchat copy feature spawns 3 business lines larger than Snapchat itself within each of your platforms, I think it's fair to call them products even if they live under existing products' umbrellas.
And which ones are worthwhile?
The only thing I could think of without cheating and using Google is the Oculus line. I'm not personally convinced there's a huge VR market, but there could be, and Facebook probably has the best product for this market. They aren't competing against the other megacorps listed in that particular market though, so I can't evaluate if they execute faster/better than others.
I know Apple executes pretty well on products, and at a rate that far exceeds my own upgrade cycle.