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Making my own list for fun:

1. Z-targeting in Ocarina of time, brilliant.

2. A bubble that eventually explodes limiting how long you can block in Smash Bros (clear visual indicator).

3. All of Destiny’s in-game menus.

4. WoW’s action bar/frame UI has yet to be dethroned.

Horrible UIs:

1. Eve

2. Those old Morrowind games

3. Crusader Kings

4. If anyone wants to see what a Windows operating system inspired UI in a game looks like, please download Black Desert Online.



I found Destiny's in-game menus to be horrible. I played for probably a month before realizing there were more options behind right clicks or other invisible UX




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