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> I'm sure you can still develop in VSCode with third-party plugins.

The Arduino IDE 2.0 uses the ArduinoCLI as backend and they comunicate through a gRPC API, most functionalities are implemented only in the latter. It's technically feasible to create a VSCode plugin. :)

> (To be honest though, I would have been happy enough if they built it in Emacs, even if similar objections apply.)

Never used Emacs but I think it should be doable to integrate the ArduinoCLI as a plugin, if you want to take a try at it I suggest you read the docs. The gRPC is still not 100% stable though, I made a big refactoring in the initialization steps recently that still needs to be merged.

https://arduino.github.io/arduino-cli/latest/



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