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Yeah, the scroll wheel acceleration kills me - I start off scrolling just a few pixels, and then it jumps half a page, when I just wanted a few lines. I've been using a product called "USB Overdrive" which has a multitude of features for tweaking and mapping input devices, just to override the scroll wheel behavior.


You might be interested in this thing (been using it without issues for a while): https://apple.stackexchange.com/questions/253111/how-to-disa...


That's actually where I got the idea from! My app works the same way except uses Swift instead of Objective C.




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