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"Instant Death" and randomized exploration rewards seem to be key.

Usually called permanent death or permadeath. These two happen to be the defining traits of the Roguelike genre. They’re the two highest value factors of the Berlin Interpretation [1].

[1] http://www.roguebasin.com/index.php?title=Berlin_Interpretat...

Note that all of the other factors have been violated by one Roguelike or another, so I would take them with a grain of salt.



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