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I would also like to see a screenshot/video gallery to get a feel for this platform, but I think you've probably gotten the message by now. Instead I'll throw a couple more questions your way:

Are you prepared for the incoming wave of DMCA takedown requests if this proves to be popular?

If someone spends the time to create content for this platform, how can they be sure that it won't shut down next week?

Can players create private content, such as for a D&D campaign?

If a player starts using content created by someone else, and it gets taken down for either copyright or because the author removed it, can that player continue to use that content?

In fact, can an author remove content at all?

Is there a system in place where the legitimate owner of an IP can create content for this platform and monetize it in some way? Tabletop Simulator may be a den of piracy[0] but there are some games for sale there as well: https://www.tabletopsimulator.com/games

[0]: Ignoring that some number of users own the physical game and are merely playing with friends who are not in the area. Legally it might be piracy (IANAL), but ethically there's some discussion to be had there.



Thanks for the questions!

Are you prepared for the incoming wave of DMCA takedown requests if this proves to be popular?

I don't expect this to actually happen but if it does, I would comply.

If someone spends the time to create content for this platform, how can they be sure that it won't shut down next week?

This currently runs on just one server and even with the incoming HN traffic, the server utilization is pretty low. This won't cost much to keep running.

Can players create private content, such as for a D&D campaign?

Authors can create private games. This means only they are allowed to create a room. Rooms themselves are only semi private (the 4 digit code is guessable) and will expire after a period of inactivity. Not sure if the current setup would work for private D&D sessions but would love to support that use case.

If a player starts using content created by someone else, and it gets taken down for either copyright or because the author removed it, can that player continue to use that content?

If the game itself is deleted, all rooms of it are also deleted.

In fact, can an author remove content at all?

Yes, authors can delete their own games.

Is there a system in place where the legitimate owner of an IP can create content for this platform and monetize it in some way? Tabletop Simulator may be a den of piracy[0] but there are some games for sale there as well: https://www.tabletopsimulator.com/games*

At this stage I expect most games to be from hobbyists who want others to playtest their games or kickstarter creators who want to offer a digital game copy to backers. Would be open to creating opportunities for monetization if this gets more traction.




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