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Yes. You presuppose that all rules - via their nature of being rules - are automatically fair. They aren't. Especially not if they're not arrived at by consensus, but unilaterally laid out.


Let's highlight the absurdity of the presupposition with an extreme example that they might understand: what if there's a rule that says "Black people are not allowed to play"?

They're saying we should just assume it's fair? What kind of idiotic notion is this?


Creating rules by consensus is actually a terrible way to ensure that those with views counter to the majority are treated fairly.


It works better than fiat rules. That's kind of why we have democracies. (Well, not in China. So maybe that's the point)


I never said I thought the rules were fair, I meant the banning.

Their product, their rules, you break the rules, then you accept the consequences.


Except they are not. They are nebulous catch-all clauses applied on a whim.


Then do not accept them. Who is forcing people to become pro gamers or playing games of a company they don't agree with the TOS?


Ah, that old chestnut, yes.

The day you can hold a corporation accountable for breaking their own terms of service is the day I will come around to this argument.

As things stand, they can have an obligation to keep your data secure, have system with massive security holes, loose your data resulting in you being a victim of fraud, and the company will not pay a penny.




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