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>I personally blame gasified social media that linked (over)sharing little dopamine hits.

Pretty much this. We turned the Internet into a videogame about self gratification. It turns out people would rather be famous than anonymous.



I remember meeting some "Internet famous" people in the mid-2000s of whom I didn't know their names IRL and how much respect I had for them conversing in person. Now everyone seems focused more on name recognition than credibility within anonymous groups. Your point is spot on. I feel like the Internet has transformed much like the game of golf. Growing up there was an etiquette and a barrier to entry. You played with people who knew the rules and you didn't need to ever talk about the rules because you didn't want to be that person. I felt a lot of respect for my fellow players who were skilled and the group was tight knit. Then Tiger Woods happened and everyone was interested in golf overnight. Did it boost the sport overall? Sure. Do I find the game less enjoyable today because the barrier has been lowered and there are many more who don't seem to have come up with the same appreciation and respect for the game? Yes. Some probably think that sounds arrogant, but it seems there are more wannabe influencers than creators in today's landscape of the Internet. And there are many great creators out there still. But it's often hard to find them.


I can definitely see where you're coming from. I help out running fandom events -- actually for furries. So it's a very different demographic to golfers but bear with me.

I've noticed the exact same pattern. Fame (or infamy in some cases) at all costs, everyone wants to be Internet- or Fandom-famous. "Popufur" is the pejorative term for it.

For some it's a vehicle for their "fame". They don't give a rat's ass about the rules -- they want their ten thousand retweets, everyone knows their name -- and they'll step on, burn out and push aside anyone to get there. The rules are for everyone else.

The internet was our vehicle to find each other, but now unfortunately it's become the petard by which we are hoist.


To combine yours and GP's comments, furry fandom has had several popularity boosts over the past ~5 years akin to the Tiger Woods thing for golf. I go to one of the larger conventions yearly, and the general feel has changed significantly because of it.


Hah... I meant to say gamified but I'm glad people understood the autoincorrected version. Mobile is the foot rub. (Autoincorrect of mobile is the future I saw once.)


Not even famous - they just want to use all the cool free stuff (Gmail, YouTube, FB etc.) that happens to sustain the businesses that profit from hoarding info about users.




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