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Not the OP, but Zork was easy to put down and pick up later, and it wasn't multiplayer. It's the comparison that ignores something really interesting.


Also not the OP, but the OP is probably talking about its popularity and novelty.

Also, Zork wasn't easy to put down and pick up later.

I was also multi-player in a different way. Instead of being competitive multi-player, it was cooperative multi-player, as in you had friends over and you'd solve it together.




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