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I rolled out a series of huge updates for my site:

- released a JavaScript version of the API

- released an ActionScript 2 version of the API (AS2 is an antique I wasn't going to bother with but one of my users back-ported my API for me so I took it from there)

- added custom data for leaderboard scores, can't wait to see what my users do with that

- added some awesome new reports to help developers make their games more engaging and generally ease them into data-driven development, a lot of casual game developers "launch and forget" which is something I'd like to see phased out

- launched the level sharing API for user-created levels

- announced pricing, still haven't implemented it yet but that's coming ASAP

And I made the whole thing real time ... 8 billion events a month and growing!



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