I rolled out a series of huge updates for my site:
- released a JavaScript version of the API
- released an ActionScript 2 version of the API (AS2 is an antique I wasn't going to bother with but one of my users back-ported my API for me so I took it from there)
- added custom data for leaderboard scores, can't wait to see what my users do with that
- added some awesome new reports to help developers make their games more engaging and generally ease them into data-driven development, a lot of casual game developers "launch and forget" which is something I'd like to see phased out
- launched the level sharing API for user-created levels
- announced pricing, still haven't implemented it yet but that's coming ASAP
And I made the whole thing real time ... 8 billion events a month and growing!
- released a JavaScript version of the API
- released an ActionScript 2 version of the API (AS2 is an antique I wasn't going to bother with but one of my users back-ported my API for me so I took it from there)
- added custom data for leaderboard scores, can't wait to see what my users do with that
- added some awesome new reports to help developers make their games more engaging and generally ease them into data-driven development, a lot of casual game developers "launch and forget" which is something I'd like to see phased out
- launched the level sharing API for user-created levels
- announced pricing, still haven't implemented it yet but that's coming ASAP
And I made the whole thing real time ... 8 billion events a month and growing!