Using "Z" as a key makes it really hard for Germans to play the game since for us, y and z are switched on the keyboard.
Using x,c,v or 1,2,3 would be better in this case :)
It's tough to use the arrow keys for JavaScript games. If you bind events to those keys, the web browser won't care and still use those keys to scroll. It's bad design since then you'll be scrolling and manipulating the game at the same time.
The reason that this isn't a problem for Flash is because Flash grabs and steals all keyboard and mouse focus away from the browser; not something anyone should re-implement in JavaScript.
Thanks for the tip. I should have noticed this myself, as I live in Berlin (but have my keyboard set to English). Will be changing the controls to try and support Dvorak, Qwerty and Germans.
Seriously, if you haven't done it already, find or make yourself a module that lets the user customize the keyboard controls to his/her preference. Then you can just drop it into any game you write, and presto! You're good to go!
For even more gooey goodness, make up some one-click "profiles" for different keyboards that users can pick at a click. You don't need to make it top priority, and you may not even need to do all the work yourself. If you just ask for people's preferences in a forum, or a feedback form with the game itself, you can probably get a ton of helpful input.
Other than this: fun game