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Usability is always and without a doubt the responsibility of the designer. The old saying might be valid for tools that are meant for complex tasks. Expert level tools where doing the job a certain way is more important than doing it intuitively. In reality that saying is mostly used as an excuse for a tool that could be more effective but isn't.

If something as basic as a text editor is so unintuitive it is not the user's fault.

There's always the option of providing better examples or documentation, or a more intuitive "control scheme" which allows users to toggle between "old" and "new".

The fact that some tools choose to do it "the hard way" is almost entirely rooted in tradition and reluctance to do it another way. Not because it's better.



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