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I've been out of gaming for some years but this reminds me of similar issues with PunkBuster. I'd spend hours pulling my hair out trying to figure out why I was being booted from games. The worst bit was, it didn't actually stop cheaters.


Oh god... I forgot punkbuster even existed, what an absolute pile of garbage. So many hours wasted on dealing with that shit and reading redundant and useless forum posts where everyone just copy pasted the same shit over and over.


> The worst bit was, it didn't actually stop cheaters.

These things usually don't, unfortunately, at least not for any considerable length of time.

It is the age-old arms race scenario. There are small number of developers and an army of potential cheaters. The developers have to get it right 100% and the cheaters only have to get their part right once: once a viable method is found it can be reused by themselves or sold, or passed on gratis.

And cheaters can be very determined, either because success in the game world by any means gives them some real form of affirmation or in the case of "professionals" some form of profit.

Heck, for some working out how to cheat the system is the game!




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