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> It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.

Like grinding in an MMORPG? I'm not so sure.



That's why I never really got into MMORPGs, the gameplay feels like a task that should be automated.


Once people start developing bots for a game it has pretty much reached this point. While usually not kosher, in some games I think developing a bot for them would be more interesting than the game itself




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