I disagree with (1) and (2) - why would Apple want to limit Apps? It seems to me that App #'s are one of the biggest things the iPhone has on its competitors and they don't want anyone to catch up. Android nearly doubled it's Apps accepted from February to March and I'm sure Apple are aware of it. They can already control App acceptance through their review process yet they've allowed 60+ fart apps.
Also, I think there needs to be:
6.) Prevent the possibility of Adobe gaining ground with an iPhone IDE. While I think it's unlikely, Apple would be hurting if masses decided Flash was a more productive way to create the many basic Apple Apps (such as fart apps, conversion apps).
7.) Hurt the Adobe CS5 launch. Days before release, really?
Scroll down to see the other apps created by this developer. They're all cookie-cutter apps, each one for a slightly different genre of user. He has a Picasso video lounge -- for all those users who want to join the Picasso social networking video channel. I think the number of apps is pretty meaningless when you have dozens of crappy apps like this.
Also, I think there needs to be:
6.) Prevent the possibility of Adobe gaining ground with an iPhone IDE. While I think it's unlikely, Apple would be hurting if masses decided Flash was a more productive way to create the many basic Apple Apps (such as fart apps, conversion apps).
7.) Hurt the Adobe CS5 launch. Days before release, really?