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> I think we need to be careful about how we define creative contribution; there's a line to be drawn somewhere in there between a creative contribution for the sake of the software (i.e., speeding up execution time by 4x for a simulation running on a cluster) versus a creative contribution that enables the research (i.e., a novel real-time optimization algorithm for electrostimulation). The latter certainly warrants authorship, but I don't think the former does.

I agree, and the distinction you have made is a big part of why I consider the notion of an academic research programmer to be an intriguing idea. I think you've identified exactly the kind of innovation that isn't really recognized or rewarded through the current academic system. Your "former" example, for example, might still require a high level of innovation (perhaps a novel way of splitting up a calculation so that it can be solved in parallel on a cluster), but this innovation isn't really part of the study itself. How do you recognize this as creative work? And even if it isn't part of the study itself, what if this "solution in parallel" was an essential part of the study (i.e.., solution times without would have been so long that it wouldn't have been possible to refine the model to the point of having usable results?)



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