| | Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction (zju3dv.github.io) |
| 70 points by trueduke 6 months ago | past | 12 comments |
|
| | MatchAnything: Universal Cross-Modality Image Matching (zju3dv.github.io) |
| 1 point by jonbaer 11 months ago | past |
|
| | Representing Long Volumetric Video with Temporal Gaussian Hierarchy (zju3dv.github.io) |
| 1 point by bookofjoe on Dec 17, 2024 | past |
|
| | Representing Long Volumetric Video with Temporal Gaussian Hierarchy (zju3dv.github.io) |
| 3 points by chaosprint on Dec 15, 2024 | past |
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| | Representing Long Volumetric Video with Temporal Gaussian Hierarchy (zju3dv.github.io) |
| 7 points by pr337h4m on Dec 15, 2024 | past |
|
| | Level of Gaussians: Real-Time View Synthesis for Millions of Square Meters (zju3dv.github.io) |
| 183 points by corysama on April 30, 2024 | past | 40 comments |
|
| | 4K4D: Real-Time 4D View Synthesis at 4K Resolution (zju3dv.github.io) |
| 405 points by georgehill on Oct 18, 2023 | past | 135 comments |
|
| | Detector-Free Structure from Motion (zju3dv.github.io) |
| 3 points by ToJans on June 30, 2023 | past |
|
| | Learning Neural Mesh-Based Implicit Field for Geometry and Texture Editing (zju3dv.github.io) |
| 3 points by lnyan on July 26, 2022 | past |
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| | OnePose: One-Shot Object Pose Estimation Without CAD Models (zju3dv.github.io) |
| 11 points by jonbaer on May 28, 2022 | past |
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| | Neural 3D Reconstruction in the Wild (zju3dv.github.io) |
| 21 points by lnyan on May 26, 2022 | past | 1 comment |
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| | OnePose: One-Shot Object Pose Estimation Without CAD Models (zju3dv.github.io) |
| 7 points by Gedxx on May 25, 2022 | past |
|
| | Neural Rendering in a Room (zju3dv.github.io) |
| 2 points by lnyan on May 6, 2022 | past |
|
| | Real-Time Coherent 3D Reconstruction from Monocular Video (zju3dv.github.io) |
| 178 points by samber on March 14, 2022 | past | 42 comments |
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| | Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering (zju3dv.github.io) |
| 3 points by lnyan on Sept 10, 2021 | past |
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