I searched for any news regarding recent removal of MagiskOnWSA repo from github, but of course none found. Really nothing to worry about, instead look how easy to develop using powerful and free dotnet core|framework|. and deploy apps on Azure in just one click.
This is not quite true on an M1 Mac. The VS Code C# extension only supports .NET Core, and the latest and deprecated release 3.1 has no ARM build. .NET 6 does, but is somehow unsupported.
To me, it's clear Microsoft wants to force people to use VisualStudio over VSCode. Likely not an issue for a .NET shop, but it's yet more shenanigans by Microsoft
Er, what? The VS Code extension gets updated all the time, it was updated in tandem with .NET through to .NET 6 and is currently being developed for .NET 7.
Works with
Linux x64, Alpine Linux 64 bit, macOS Intel, Linux ARM64, macOS Apple Silicon, Alpine Linux ARM64, Windows ARM, Windows ia32, Windows x64
.NET 6 is the first where they fully supported M1 Macs, maybe you last looked before .NET 6 released? Either way, VS Code is definitely a supported way to work with .NET.
While I agree that this type of online content is questionable for the reasons said in this thread, the 'dehumanized' moniker is clearly sensational. No-one in that video has been dehumanized. This is rhetoric and nothing more. A person received an unsolicited gift and was filmed. If it was in a location where there is need of consent to be filmed by another party she can file a lawsuit. If it was in a location that doesn't require consent then them is the breaks and viewers of the video can make the conclusions of motives and ENDS for themselves.
Being a free speech absolutist has nothing to do with consequences from invoking your free speech. Everyone wanting free speech despite what type of speech that they legally allow is the price we pay to have it. Invoking it and using ignorant, racist or hatefull language doesn't mean you won't pay a social price for it. It just means we won't throw you in jail using the state for it. But you may just lose your jobs. Thems' the breaks.
Exactly, it means we won't throw you in jail using the state. But Musk argues otherwise, that Twitter must let people use their platform to say whatever they want. And at the same time, people working for him cannot say whatever they want about his company.
You're twisting things a bit. He views Twitter as a virtual extension of the real life town square. Namely that the government/Twitter can't remove you from that real/virtual town square for what you say.
SpaceX isn't, nor will it ever be, a town square so the rules don't extend there. (Nor do they extend to Twitter the corporation itself.)
This is highly deceptive. Musk is on record saying that for a town square, you should be able to say whatever you want so long as it is within the letter of the law. Which means, gone will be the days of getting perma-banned for offending some woke crybaby.
Musk's companies are not town squares. They are private entities and employees can be fired for insubordination, harassment, or abuse of company resources.
"It just means we won't throw you in jail using the state for it. But you may just lose your jobs. Thems' the breaks."
This is a misrepresentation of the current "debate" taking place regarding free speech, a debate we have frequently on Hacker News. Nobody is threatened with jail for saying anything in the US, so if that was the primary bone of contention, the debate wouldn't exist. It's more about cancel culture, etc.
As said in other comments, not a power thing. Example, the Nintendo Wii U chose to use 3 1.2ghz (iirc) Out of Order execution cpu's that were more like a PC than the cores in the Xbox 360 even though sounding similar in instruction set and composition.
This lead the Wii U to be able to do things like Run Mass Effect 3 and Deus Ex better (arguably) than the PS3 and 360 most of the time. The Wii U was probably the better hardware platform in hindsight but it came too late and the development tools were not as robust so ports just kinda afterthoughts.
You're comparing the 2012 Wii U against 2005/2006 360/PS3. The PPE was indeed terrible but it's not clear that IBM had anything better available at that time.
The Wii U also needed to be backwards-compatible with the Wii, which used the bespoke paired singles and locked cache line features of the GameCube's PPC 750 derivative. This almost certainly locked them out of newer PowerPC designs without more engineering work than Nintendo would be willing to put into its systems.
For context, Nintendo has always been weirdly quirky and low-buck when it comes to core silicon engineering. The Switch is a Tegra X1 in a trenchcoat, the SNES used a 65C816 at about half the clockspeed it needed to be[0] and had half the VRAM removed at the last minute, and the NES stole[1] the 6502 masks so they didn't have to pay MOS for legit chips. All of those design decisions were made purely to improve margins and genuinely constrained game developers in the process. "Lateral thinking with withered technology" is kind of just their thing.
At least now they're 100% on board with a silicon vendor with a sane roadmap, so they'll at least have a steady supply of backwards-compatible last-gen chips to repackage.
[0] At least it wasn't as slow as the Apple IIgs they pulled it from
[1] Technically legal as IC maskwork rights did not exist yet. This is also why decimal mode was removed - it was literally the only thing MOS had a patent on in the 6502 design.
I've never heard anything suggesting that video RAM was removed. AFAIK, the SNES was planned to have only 8KB of main RAM, which was increased to 128KB by release. I think any support for 128KB VRAM was for future proofing, like if the SNES's hardware was reused for arcade systems, or something.
The Genesis's video chip can support 128KB video RAM as well, which besides allowing a larger variety of tiles on screen and doubles DMA bandwidth. It was used in the System C2 arcade board. The Genesis was originally designed to use 64KB video RAM, but after hearing about the SNES, support for 128KB was added. Then they decided that the extra RAM didn't make enough of a difference to justify the cost, so they left it at 64KB.
If Twitter wanted to solve the problem they would have. Simple as that. Elon is the one who is putting his money where his mouth is to get the company to tackle the issues plaguing the company.
Windows default went over to UTF-8 from UTF-16 a few years back so its probably alignment with them especially with MS now rolling their own linux and java.
To the best of my knowledge, Windows still uses UTF-16 internally. They now support opting for UTF-8 as the charset in the 'A' APIs, but that doesn't mean Windows natively uses UTF-8.
You are not entitled to play games or buy platforms. It is a net negative for the gaming industry to be limited in their revenue streams. You cannot split the baby because some customers CHOSE to buy PS5 but the game THEY want to play is on Xbox. If they want to play it, buy an XBOX too. If that is too expensive, the gamer should increase their disposable income.
Apple is not obligated to invest into building Apple Music app on Android or Windows. Just because Apple tied Apple Music into their own ecosystem, doesn't mean you are owed anything.
Yeah most of the PHP hate came from old school PHP 3 code co-mingled with HTML 2/3 that didn't take advantages of the simple OOP added. PHP 4 took decent steps but couldn't shake that stigmata. PHP 5 and some good MVC frameworks (written in 4 and 5) made great advances and 7/8 and the spinoffs make the language pretty good for any scripting or web job. These days I prefer JVM based languages but if I needed a quick web task with minimal overhead PHP would still be in the top 3 options.
But some old timers (genX) still today bemoan php as if it had no progress made.